+49 (0) 541 / 40666 200

Sie erreichen uns Montag bis
Freitag von 8 bis 16 Uhr

 

Schreiben Sie uns eine Email oder benutzten eine andere Kontaktmöglichkeit
 Versandkostenfrei in Deutschland
Einkaufskorb
Keine Artikel
in Ihrem
Einkaufskorb

Automate the Boring Stuff with Python

Taschenbuch von Al Sweigart

91565029
Zum Vergrößern anklicken

nur 31,49 €

Sie sparen 6,51 € (17 %) gegenüber dem alten Preis von 38,00 €
(portofrei!, inkl. MwSt.)

Widerruf zu diesem Artikel
  • Details
  • Beschreibung
  • Information zum Autor
  • Inhaltsverzeichnis
  • Bilder
Details
Artikel-Nr.:
91565029
Im Sortiment seit:
27.11.2019
Erscheinungsdatum:
12.11.2019
Medium:
Taschenbuch
Einband:
Kartoniert / Broschiert
Auflage:
2. Auflage von 1920
2nd Edition
Autor:
Sweigart, Al
Verlag:
Random House LCC US
Imprint:
No Starch Press
Sprache:
Englisch
Rubrik:
Programmiersprachen
Seiten:
547
Gewicht:
1120 gr
Beschreibung
The second edition of this best-selling Python book (100,000+ copies sold in print alone) uses Python 3 to teach even the technically uninclined how to write programs that do in minutes what would take hours to do by hand. There is no prior programming experience required and the book is loved by liberal arts majors and geeks alike.

If you've ever spent hours renaming files or updating hundreds of spreadsheet cells, you know how tedious tasks like these can be. But what if you could have your computer do them for you?

In this fully revised second edition of the best-selling classic Automate the Boring Stuff with Python, you'll learn how to use Python to write programs that do in minutes what would take you hours to do by hand--no prior programming experience required. You'll learn the basics of Python and explore Python's rich library of modules for performing specific tasks, like scraping data off websites, reading PDF and Word documents, and automating clicking and typing tasks.

The second edition of this international fan favorite includes a brand-new chapter on input validation, as well as tutorials on automating Gmail and Google Sheets, plus tips on automatically updating CSV files. You'll learn how to create programs that effortlessly perform useful feats of automation to:

• Search for text in a file or across multiple files
• Create, update, move, and rename files and folders
• Search the Web and download online content
• Update and format data in Excel spreadsheets of any size
• Split, merge, watermark, and encrypt PDFs
• Send email responses and text notifications
• Fill out online forms

Step-by-step instructions walk you through each program, and updated practice projects at the end of each chapter challenge you to improve those programs and use your newfound skills to automate similar tasks.

Don't spend your time doing work a well-trained monkey could do. Even if you've never written a line of code, you can make your computer do the grunt work. Learn how in Automate the Boring Stuff with Python, 2nd Edition.
Information zum Autor
Al Sweigart is a professional software developer who teaches programming to kids and adults. Sweigart has written several bestselling programming books for beginners, including Automate the Boring Stuff with Python , Invent Your Own Computer Games with Python , Cracking Codes with Python , and Coding with Minecraft (all from No Starch Press).
Inhaltsverzeichnis
Acknowledgments
Introduction

Part I: Python Programming Basics
Chapter 1: Python Basics
Chapter 2: Flow Control
Chapter 3: Functions
Chapter 4: Lists
Chapter 5: Dictionaries and Structuring Data
Chapter 6: Manipulating Strings

Part II: Automating Tasks
Chapter 7: Pattern Matching with Regular Expressions
Chapter 8: Input Validation
Chapter 9: Reading and Writing Files
Chapter 10: Organizing Files
Chapter 11: Debugging
Chapter 12: Web Scraping
Chapter 13: Working with Excel Spreadsheets
Chapter 14: Working with Google Sheets
Chapter 15: Working with PDF and Word Documents
Chapter 16: Working with CSV Files and JSON Data
Chapter 17: Keeping Time, Scheduling Tasks, and Launching Programs
Chapter 18: Sending Email and Text Messages
Chapter 19: Manipulating Images
Chapter 20: Controlling the Keyboard and Mouse with GUI Automation

Appendix A: Installing Third-Party Modules
Appendix B: Running Programs
Appendix C: Answers to the Practice Questions
Bilder